CLOSEUP: When did you first hear about the
KONG remake, and how did you become involved
in it?
RICK BAKER: Uh, I don't want to talk about it!
(laughs) It was back in October, I guess it was, of
1975. I had just heard from several people—one of
them was John Landis, the guy who did
SCHLOCK—and he said, "Hey, did you hear
they're remaking KING KONG?" And I said,
"No." "Yeah, some Italian guy, Dino De Laurentiis
..." And I had never really heard of De Laurentiis
before, and I said, "How about that? What are they
going to do for the gorilla?" And he says, "Oh, I
think they're going to shoot it in Italy, and some
Italian guys are going to build a gorilla suit." And I
said, "Oh, great, that's going to look real good."
oes) Anyway, then a couple of my animator
Friends were going and speaking to De Laurentiis
about doing stop-motion animation on KONG, and
they all said that Dino said he wanted to use a man
in a suit, not a stop-motion thing, because he
didn't like stop-motion, for some reason. So, they
recommended me; and enough people recommended me that
they called me in and talked to
me.
CU: AMERICAN CINEMATOGRAPHER states in
their January 1977 issue, that, quote, "In the
beginning, a talented makeup artist, Rick Baker,
presented for Dino De Laurentiis' approval a gorilla
suit of his own devising which he proposed to wear
himself in order to animate the character of Kong,
but after preliminary camera tests, it was decided
that this suit was not nearly flexible enough to
simulate truly life-like movements—let alone the
wide range of almost human expressions which
Kong was supposed to be capable of. It was at this
point that Carlo Rambaldi was brought over from
Rome for consultation on the problem." Is that
the way it was?
RB: Well, that's a sore point, that question. What
happened is, when I talked with them about doing
KONG, I went in there with some sculptures of
gorillas, and masks, and I told them if they wanted
me to work on the picture, we'd have to start right
away, because I was going to start pre-production
work on another project within a week. And I said,
if they'd give me some money to show me they
were serious, I would turn down the other job and
do KONG. They said, "Yeah, yeah, we want you
to do it ... we'll get back to you in a couple of
days." Well, they didn't get back to me—and these
other people called me up—and so I took the other
job. And that was a film called SQUIRM.
So, the
same day I told the guys I'd do SQUIRM, the
KONG people call me up and say they want me to
do KING KONG! I told them I was doing this
other picture, and they said, "Well, can you get out
of this other job?" And I said, "No—that wouldn't
be very professional, when they're counting on
me." I said I'd see what I could arrange. So, I did
the pre-production work on SQUIRM; I designed
the makeups and made the appliances, and trained
somebody to apply them—that way I could go on
to KONG. Then I came back and called up the
KONG people, and said, "I'm ready to work." But
what had happened during the time that I was
gone, working on SQUIRM, was that they'd
brought in Carlo Rambaldi, who was this effects
man from Italy, who Dino had used many times
before. And they said, "We've got this guy from
Italy who we want to work with you on building
this Kong suit." And I said, "No!" (laughs) I said,
"1"ve had experience working with other people
before, and .... it's hard for two creative people
working on the same project—especially when you
have one guy who doesn't speak Italian, and
another guy who doesn't speak English!" I said,
"He's got different techniques, I'm sure, and I
don't want to have anything to do with him. It's
going to end up that one of us is going to be
getting all the credit for the other guy's work," and
that type of a deal. And they said, "Well, before
you leave ..." (laughs) "... we've got Carlo's
portfolio here; take a look at this stuff—we'd like
to see what you think of it." So, he had a really
impressive portfolio; two or three of them—his
life's work. And some of the stuff was pretty good.
It ranged from mediocre to really outstanding
stuff. I said, "Yeah, this guy has talent, and I might
consider working with this guy."
So, what they
decided is that Carlo had some ideas that he
wanted to use for a suit, and I had some very
definite ideas on what to do—so they said, "well,
what we'll have you do, is, we'll have you both,
within a period of a month, build a test suit, each
of you. And after this month's time, you'll meet
on such-and-such a date, and you'll compare
suits—compare notes. You'll work completely
independently of each other, and that way, you
won't suppress Carlo's ideas, and vice-versa." And I
said, "Fine, that's agreeable to me."
So I said,
"with only a month's time, I'm going to need some
assistants," so they said, "Oh yeah, fine''—so they
gave me enough money to hire one guy! His name
was David Celitti, a friend of mine, who's a wax
museum sculptor. So I hired David; and I had a
very limited budget. They gave me these drawings
of Kong as a missing-link. They wanted Kong to be
an ape-man, not a gorilla. And I kept fighting with
them about how that was a big mistake. They said,
"Here, make the suit like this." I completely
disregarded the drawings and went about building a
gorilla suit basically the way I wanted to.
CU: Were those Carlo's drawings?
RB: No, none of them were. They had a whole
crew of sketch artists who were working on the
film a month before I even talked to them. So,
David and I went about working on the suit, and
we ended up working seven-day weeks, with
fifteen-hour days. I really made a_ mistake.
Normally, I would have built up the padding out of
sheet polyfoam and things. But, I knew we would
have to build more than one suit, eventually. So, I
thought, well, since I have a little extra expense
money, I'll see about casting the padding. We'd
spend a little more time on the initial work, but
then all the padding would be the same, and, we
could make as many suits of padding as we
wanted—very quickly, a couple of suits a
day—whereas building it up would take a week,
apiece.
So David and I sculpted this big gorilla
body, then made a big mold of it, and cast it in
soft urethane foam. But that held us up ... so, I
didn't have time to really finish off the suit
completely the way I wanted to. But, it was done
on time. So, I showed up the day that we're
supposed to shoot the tests, with my suit—I put
the suit on, walked around, and did the different
tests with the miniature sets. And I said, "Well,
where the hell is Carlo, and his suit?" And they
said, "Well ... Carlo didn't have enough time to
finish his suit, so, we're going to have to wait for
him—we'll just film the tests with yours." And I
said, "Well, that kind of ticks me off—I didn't have
enough time, either, but I got the damn suit done."
So they said, "Well, he's been doing some things,
and he's been busy, and he hasn't had the time.'
So I wandered on over that day to the little shop
where he was working ... and saw that he has
twenty people working for him! He had a crew of
twenty people, and I had one guy! And he hadn't
even made molds of anything yet. And I say to
myself, this is great—l got one guy, and I'm
breaking my butt, and I find out that Carlo's been
coming in at ten, eleven o'clock, and staying 'till
about four o'clock, and going home. And, it kind
of ticked me off, you know? And then, Carlo has
the advantage of seeing my suit. He comes and sees
my suit, so he knows what he has to come up
against, and he's like learning things from the way I
did it.
And the thing that disturbs me about that
damn comment that my suit wasn't flexible
enough ... because it was big, you know, they
assumed it's not flexible. Carlo, through an
interpreter, says, "Let's see you walk around
some." So I did. Then he says, ""Let's see you move
the face." I had a little mechanism to move the
lips, so I did that. Then he says, "Well, let's see you
put your arms straight up in the air, like this."
They didn't think I could do it, because of the
shoulders, you know. So, I put my arms
completely straight up, and touched the arms
together like this—and they said, "Oh ... uh,
good."
It wasn't the most flexible suit in the
history of the world, but I could do anything I
wanted to, in it...and that disturbs me, about his
comment. So, what happened is, more than a
month passed, and Carlo still hadn't finished his
suit. So, he had double the time that I had. Finally,
they called me up—!I was continuously shooting
tests at this time—and they said, "Well, come in
tomorrow, because Carlo's suit is going to make its
debut, and we want you to be there to see it,
because we think it's really going to be great."
So I
say, alright, and I show up at MGM, and I go over
to the little shop where they're working—and
they're still sewing on hooks and eyes! It's not
ready—and they're frantically running around,
trying to get the stuff done. They said they were
going to shoot at ten. It turned out they got it
there about two o'clock. And it still wasn't
finished. The suit had hooks and eyes, from the
feet all the way up the backs of the legs, around
the butt, up the back, and down the arms—which
took them about 45 minutes, just to hook the guy
all together.
The suit wasn't made to fit me, by the
way—it was made to fit this black guy named
Albert Popwell. The mask was a hollow, slip-rubber
mask—which is like a Halloween mask that you'd
buy—just a regular slip-rubber mask, that he'd
filled up with polyurethane foam—the whole mold,
completely—and dug it out by hand, just to make
it hollow. He didn't even use a core, where you use
a guy's life mask to create the negative space you.
want. He just dug it out by hand. There was no
mechanism; there were no teeth in it; the guy's
eyes were about a half-an-inch away from the
eyeholes in the mask; and the guy couldn't move in
the damn suit.
And that's what burns me about
him saying that my suit wasn't flexible enough!
When Guillermin (director John Guillermin) saw it,
he started screaming. He said, "We waited all this
time for this damn suit, and it looks like this?"
And he went on and on and on about how
unsatisfactory it was, and then he said, "Rick!—
where's Rick?" And I said, "Here I am." "Put your
suit on!" I purposely had left it at home, because I
didn't want it to be there that day—and, I'd
decided at that time that I was finished with this
picture, and they could just cram it. So, they said,
"Go home and get it." So... I said, "All right."
They had a driver who drove me home, and I got
the suit, came back, and put it on. And this was
the first time I ever met Dino—this is after I've
already been working for a couple months, you
know. So I put the damn suit on, and they had a
whole comparison thing. John was Saying, "Look
at this—now look at Baker's suit. Look at the
shoulders—look at the power it has, compared to
this outer space thing. There's no comparison!
Look at here—it's so much more of what we
want." He agreed that I was right about the size of
the gorilla, instead of the missing-link—and just the
whole way the suit worked. So I really felt badly
about Carlo, because they were just saying right
then and there that his suit was a piece of junk,
you know? And I thought to myself that I just
wanted to have nothing to do with it. But they
said, "Yeah, yeah, well, now ... this is going to
work out ... Rick and Carlo are going to work
together." And I said, "Wait a minute, folks." I
called John and Dino together in the little
roll-around dressing room I had, and I said,
"Listen, guys—all I've had since I started this
picture was a bunch of crap from you people. I
kept hearing "Carlo Rambaldi this," "Carlo Rambaldi
that," and, "his suit's gonna be great," and this
and that." And I said, "it bothers me! I've got a
big ego, and it just bothers me." And I said, "I've
decided I don't want to have anything to do with
this picture, and your Carlo Rambaldi can go ahead
and do the damned suit.'" So Dino says, "No, no,
no, no! I'll take care of everything!" He says, "You
come and see me in da morning, and we'll have a
big meeting—everything will be fine!" So, I say,
"Well ... 1 don't know." But I go there, maybe
expecting him to make me a better offer, or
something—perhaps putting me in charge. Instead,
he says, "Rick ... you, and Carlo, are... one
person! No, you and Carlo gonna make-a King
Kong!" And he says, "... finest guys in the
world—and you gonna be equals. It's no longer
gonna be Carlo Rambaldi's suit. It's gonna be Carlo
Rambaldi-Rick Baker's suit!—you know, both of
your suits." And I said, "Well... 1 don't know."
And he says, "No—really! You are both equals.
You come talk to me any time you want—any
problems between you two." Because I was saying
we have different techniques, different artistic
values ... it's not gonna work. And he says, "You
come to me, any time—you got any problems?
Come to me! Carlo Rambaldi-Rick Baker's suit."
Okay. Then I started working at MGM, instead of
here at my own shop at home.
CU: Which must have been worse, really?
RB: Working at MGM, was worse? Yeah—because
the first thing that happened was I got hassled by
the unions. I could not sculpt anything; I couldn't
make a mold of anything; I couldn't do nothing,
except be in charge. I got hassled by the
moldmaker's union, I got hassled by the makeup
union. So I went up to the executive in charge of
production, Jack Grossberg. I said, "Jack, I
mentioned this before I started the picture—I told
them I wasn't in the makeup union, and it was
going to be a hassle.'" And I said, "You're either
going to have to do something about it, or 1'm not
going to be of any use to you." So he says, "What's
the problem?" I said, "Well, so-and-so in the
moldmaker's union is hassling me, and this-and-this
with the makeup union." He says, "Don't
worry—l'll take care of it."
So he ended up getting
me in the moldmaker's union, as a sculptor. So, I
could sculpt the stuff, but I couldn't make any
molds of it. And they did that just to appease the
unions. They said, "Well, we're gonna work on
getting you into the makeup union"—but I'm sure
they didn't do dump, because ! talked to the
business agent for the union, and he never even
heard from the guys. So, I just figured, "Oh, hell...
I want to do this job. At least I can do it, this
way."
So, after I built my suit, which was more
gorilla-like—and Carlo's was that missing-link—they
said, "Well, we want it gorilla-like, but, we don't
want it is like what Rick has. Rick's suit is along
the right lines, and we want to base it on his, but,
we don't want this suit. We want something a little
different." And I agreed, because the suit wasn't
the way I wanted it to look, not at all. But the way
it was, I'd just barely had time to finish the suit, let
alone make it right. So, I said, "Fine, fine—now,
who's gonna sculpt the stuff?" They said, "We
don't know—you guys can work that out." And I
said, "Well, I want to sculpt it, and Carlo wants to
sculpt it, I'm sure." They said, "Why don't you
both sculpt heads, and we'll look at them and
decide which is the better of the two? I said,
"Fine''—so I sculpted a head, and Carlo sculpted a
head. They chose mine. They said, "This is the face
we want," so I says, "Alright, then I'll sculpt it.''
But they said, "We want this much change ... we
want the muzzle to be out a little bit more...," or
something, "... but you sculpt the head." Okay,
fine. They said, "We want the head done
tomorrow." (laughs) It wasn't "tomorrow," but it
was soon—and I was running around doing so many
other things anyway, that I finished off the head
really quickly. Then, I had to show the
moldmakers how to make molds of it, the way I
wanted to. But they didn't do it the way I wanted,
and there was a big screw-up on part of the
mold—but we patched it up and made it work. So,
I sculpted that head; designed the way the mold
was going to work, and how we were going to cast
it; got the proper material to use for it, foam latex;
and, made a core for it, so we could cast it the
thickness we wanted to without having to go in
there digging it out. So, I took care of all that. But,
in the meantime, they used the hands from my test
suit as models for Kong's hands, and they had a
sculptor working on those, for the suit.
Then, there
were three or four sculptors who were working on
the big hand. The hand on Carlo's ape suit was like
a human hand with pointy fingernails, and that was
his "gorilla hand," you know. And they had
already made a big hand for the mechanical Kong,
carved out of foam, to look like that. So, they had
this big human hand with pointy fingernails. John
Guillermin said, "No—we want it to look like a
gorilla hand, like Rick's—much better, with the
shorter thumb and thicker fingers." So then the
sculptors were working on that big hand, at the
same time another was working on the small hands.
Anyway, it went on and on and on, where I took
care of the rubber stuff, sculpting things,
supervising the sculpture I couldn't do, and telling
the moldmakers how to make the molds. I was still
convinced we could cast the padding, and make it
work for us, but I wanted to cast it in sections, to
make it more flexible—maybe put flexible fabric
in-between—and I thought, that way, they would
all match, and we could make it all in a short
amount of time. Carlo wanted to build up the
padding, and I said, "That's fine—it'll work very
well—but it's harder to match."
Well, he went
about building up the padding, and I sculpted a
body and made a mold, just as a back-up thing, in
case we didn't get the other stuff done. Then, we
got into the problem about what we were going to
use for fur. On my test suit, 1'd used a synthetic,
which wasn't exactly the synthetic I wanted to get,
but, I didn't have time to look around too much.
And Carlo had used human hair, which was made
into wefts, and layered on his suit. The hair on his
suit alone cost about twice as much as my whole
suit cost, including my labor and David's!
Well, I
had already decided a lot of things, after I'd come
back after finishing SQUIRM, and I said,
"Look—things have to be done in this order, or it's
not going to work out. First, you need a scale
model." Oh, in the meantime—I forgot to mention
this—Carlo had convinced Federico (Federico De
Laurentiis, Dino's son and Executive Producer on
KONG) and Dino that he could build a forty-foot
mechanical Kong that would walk, and do
anything in the picture—which would completely
eliminate the need for a man in a suit, and
eliminate any optical effects ... because you'd
actually have a forty-foot tall gorilla that would
run around and do the stuff. When I first talked to
the KONG people, they talked about using a
forty-foot tall statue, where maybe the head would
turn, just for a couple shots. But Carlo convinced
them it could be totally functional.
They went to
Sid and Marty Krofft, and said, "Can you build us
a forty-foot statue?" This was when Carlo had only
just come on the scene. They said, "Yeah, we can
do it, but it will take us about six months." Which
is a very reasonable estimate. If anything,
under-estimating, I thought, to do a really nice job
on the thing—because that's an enormous job. And
Carlo says, "Six months?'? He told me, in one
month, he'll build his, that walks. And they said,
""He's a: bleeping genius!" and I said, "He's a
bleeping liar ... he's not going to have a
mechanical thing that walks, in a month!" And
they said, "Yeah, he will. You don't know this
man—he does amazing things!"
So anyway, in the
beginning, I'd said, "If we're going to have this
mechanical King Kong, you cannot just design the
thing as though it was a giant shark, because, it's
going to have to match to the man in the suit." I
said, "I don't care what Carlo says, you're going to
have a man in a suit in a majority of the picture,
and if you want it to match, you're going to have
to use the man in the suit for the scale model. You
can't just sculpt a three-foot tall gorilla, and use it
as a scale model for the forty-foot one... the man
in the suit should be the scale model."
So I said,
"The first thing we should do is make a mock-up
suit; it doesn't have to be perfectly flexible—we
can maybe even alter the padding on my test suit,
just to get the look of it established. And then you
can build your forty-foot one." They said, "Well,
we don't have time." They'd already started the
framework for the forty-foot one, I found out,
before I even had my test suit done. They were
building it according to Carlo's original designs—which
were completely rejected.
So they had to
start all over again, salvaging what they could. So I
said, "If you're starting all over again now, you're
in the same place you were before—you don't
know what the suit is gonna look like." "Oh well,
it's close enough," they say. It goes without saying
they had to make a lot of changes, still. Anyway, I
still said, "You have to do this, before you do
that"—which is, make the suit, before we make the
mechanical one. I said, "We also have to decide
what we're going to do about the fur," because, I
said, "You have to match the fur on the big one.
Besides matching the fur on several suits ..."
because one suit wasn't going to make it all
through the production, "... you have to make
that same fur, only in different texture and length,
for the big one. It has to match. So, what the hell
are we gonna do, there?" 1 suggested that we talk
to a big mill that manufactures synthetic fur. It
may cost a great deal of money to have something
made to specifications, but at least we could have
consistency. We could say, we want this to be this
long; we don't want it to shine, or, we want it to
shine; we want this color; this kind of blend; put it
on a kind of stretchy base... and they could make
something up, so we could make all the suits we
wanted, and any little parts to match. And then we
could say, now we want this same thing, only,
blow it up this many times ... you know, for the
big one. And I'm sure they could do it. Either that,
or I also suggested having a suit all hand-tied, all
the hair hand-ventilated—which is an enormous
job, incredibly expensive—but, it would pay off.
But, they said, "That's no good—we gotta find
something else."
So I said, "Okay, forget about it;
you find something else, and I'll worry about
getting the rubber stuff done." You know, all
along, I kept trying to convince everybody that
Kong should be a gorilla. I asked them, "Have you
ever even seen a gorilla?" "Well, we've seen a lot of
pictures of gorillas..." I said, "Have you ever even
gone to a zoo, since this started?" "Well, no, not
really ..." I said, ""Go to L.A. Zoo—it's just down
the street, practically—look at the gorilla there.
Look at how majestic and how powerful he is!
That's what Kong should be, majestic and
powerful." I said, "You've got a scrawny
missing-link thing."
You see, their original concept
for the missing-link was to have it done with a
skinny, hairy suit, and to do the face with light
appliances, like PLANET OF THE APES. So I said
to them, "Audiences have seen it all over in 2001,
and PRIMAL MAN, and five PLANET OF THE
APES films, plus a TV series—and they're sick of it.
You don't want that—it's going to blow it. Go and
see the damn gorillas."
Eventually, one day, I got
everybody to go out, and I went with them, and
we looked at the gorillas; and they're going, "Yeah,
yeah, yeah''; and the same day, they said, "Well,
let's go look for some real fur, somewhere." So I
said, "Let's go to Bischoff's Taxidermy," which is
a big taxidermy place near here. So we went there,
and we looked around,.and they had a nice black
bear that was stuffed. And Carlo said, "This is
nice." And Mario (Mario Chiari, co-Production
Designer) says, "This fur is real good." And I said,
"Yeah, it's good, but it's on a rigid form. It looks
great, but, we don't want to use that." They said,
"Yeah, we do!" And I said, "If I have to wear the
damn suit, just the weight of that fur alone is an
incredible amount and then you have the
inflexibility of the hide." And the guys at
Bischoff's were giving us all kinds of BS: "Oh, if
it's too heavy, you can just take a razor, and shave
the hide off, 'till it's real thin, like tissue paper." I
said, "No, no thanks."" But they bought a fur, and
they took it to Dino, and Dino says, "Beautiful."
They photographed it, all ripply, and shiny, and
nice—just a piece of it! "It's beautiful—this is what
we're gonna use." And I said, "No, no good." "Yes
it is, we're gonna use it." I said, "Listen, you're
gonna have to match all those hides—it's going to
take more than one hide to make one suit; then
you're going to have to make several suits. It's not
going to work." "Yeah, yeah, yeah ..." I said,
"1t's going to be so bulky and so heavy..." ""No,
no, no ... just shut up!" So, I did.
We had a
couple of tailors working there in the shop, building
up the padding. And Bischoff's Taxidermy had the
chore of actually making the fur suit. They found
hides there that were similar, and they sewed them
together, according to the padding that we had
built up. Then they brought the fur in one day,
and they put the fur over the padding—and it just
turned into a big fuzz ball. All the hair stood
straight up, and it looked ridiculous. And this was
like two days before we were going to shoot!—
shoot a test, that is. So, Carlo got in there with a
pair of scissors and Just started hacking away at it,
and cut off all the guard hairs—which are the nice,
long, shiny ones—and just left a little fuzzy, downy
kind of stuff underneath, and it really made it look
like hell. We could've got $5-a-yard synthetic stuff
and chopped it off, and it would've looked the
same. And another thing I was trying to tell them,
is we don't want black. Mountain gorillas are black,
but, black doesn't photograph. Especially with the
low-key lighting they were talking about using. It
would turn out solid black ... just a big silhouette
walking around, you know So they ended up
spraying it with Streaks 'N' Tips, a colored
hairspray. Every day, they'd spray the damn suit
brown, and it got more and more brown, more and
more gunked-up.
CU: You once told me that they would spray the
stuff on the fur while you were wearing the suit!
Right in your face...
RB: Yeah, that's right; Richard Kline (the
Director of Photography) was the only one who
bothered to point out that I was in there trying to
breathe! Dick was a very nice man. In fact, Dick is
the one man who's really responsible for making
that suit work, because there were a lot of
problems with that suit, and a lot of things that
really looked like hell in person—things that I
fought against, like the way the arms join on. Ona
deal the hair on his forearm grows up, and the
hair on his upper arm grows down, and it meets at
the elbow. It's a natural place to join it on. That
way we could switch from an extended arm to the
gloved hand, and you wouldn't have any problems
with the length of the sleeve, because it would just
join on at the elbow, and it would match there in
its natural place. That's the way it joined on in my
test suit.
Well, Carlo wanted it to join on at the
wrist. I said, "If we have it join on at the wrist, and
we have arm extensions, it's going to be in the
wrong spot; it's very obvious, and people look for
it there." Well, "no, no, no ... we have to do it
there." So they did it there—and it looked like hell,
because the hair that was on the hands had been
punched-in, using those long guard hairs. So, we
had these long, coarse-textured hairs on the hands,
and short, fuzzy-textured hair on the suit. It was a
very obvious join. But, thanks to Dick...1 mean,
Dick carefully lit everything. And anytime that
that looked very bad, he would put a nice little
thing in there to create a shadow on it. And where
the chest joined on—the whole chest was
completely removable, and just snapped on, which
1 was very much against—and where that joined on,
you could always see where it was, and he just
carefully lit everything—and, thanks to him, it
comes off looking pretty good. If it was just a hack
cinematographer, or you just took the suit outside
and shot it, running around, it would have looked
like a piece of garbage.
CU: The AMERICAN CINEMATOGRAPHER
shows you in a funny-looking undersuit with sacs
of fluid all over it; was that just something that was
tried, and not used?
RB: No, that was the way the padding actually
was. When I first talked with Carlo, when we
started working together, I said, "These are some
things I wanted to do that I didn't have time to do
on my test suit, which would really pay off." And
one of them ... well, there was this guy named
Charlie Gemora, who had the best-looking gorilla
suit ever made, in my opinion—because he was the
only guy who ever knew what a gorilla looked like
and how one moved. In THE PHANTOM OF THE
RUE MORGUE, he had a suit that had a
liquid-filled chest, that had weight to it; and when
he'd hold on to the bars of the cage and moved
'd see the weight of this chest moving
, and it really gave it life. So, "Let's do
this liquid-filled chest." Carlo says, "No good."
CU: And yet they give him credit for that idea.
RB: Well, that later comes out. So he says, "No
good ... won't work." And I said, yes, it will, it's
been done, it's a good idea, it's really going to pay
off. I said, "Why don't we try making different
parts of the suit in different densities? Like the rib
cage—let's make it a semi-rigid type of thing. Not
rigid like fiberglass, where you could get hurt, but
more rigid than what the muscle material
is—because that way, it would move more like a
ribcage, and it wouldn't collapse, and you'd be able
to see that it wasn't all the same soft stuff. You
know, the ribcage collapsing where it isn't
supposed to." And, I said, "Let's put some rigid
shoulder blades in there, too, so that when he
moves his shoulder, you can see the shoulder blade
moving separately from the other stuff." I had
several ideas like that. "No good!" he says. So I
said, "Listen ... I'll call up the office, and see if
they can rent this PHANTOM OF THE RUE
MORGUE, and we'll show the last reel, that has
the gorilla in it. Then we'll all look at it, and you'll
see what you think."
So, I called the girl in the
front office, Charlotte, and she said she'd take care
of it. In the meantime—t later found out—Carlo sits
down and he makes..this sketch of a liquid-filled
chest! And he goes: Dino, and he says, ""Look at
this great idea I'm-a got!" ... you know? And he
says, "Look-a this ... liquid chests!" Well, we go
to see the movie, and Federico, Carlo, and I are
watching it, and they say, "Real good." And it
goes on. Gemora also had arm extensions, which I
was fighting for from the beginning, and they're all
saying, "Yeah, yeah, yeah, we gotta use arm
extensions—at least so the proportions are better."
In fact, I forgot to mention it, but the first day I
went in to talk to these guys, I was with a friend of
mine, Jon Berg. Jon had made a pair of arm
extensions for a suit that he'd wanted to build for
himself, where each finger moved individually, the
wrist moved, and, it would lock in the proper
position for knuckle-walking. And we thought we
were really going to knock 'em out with this thing,
saying, "Now look at this... we can make a gorilla
that looks real and walks real."
So we showed
them this thing, and they didn't give a
damn—because they wanted it to be a missing-link.
They said if it had human arms and hands, it would
be better anyway. But I kept saying arm
extensions, arm extensions, all through this thing,
and they kept saying no, no, no, so I didn't even
put arm extensions on my test suit. Forget it, I said
... that will make my suit that I'm going to build
for myself that much more unique. I said, if
they're not going to let me build Kong the way I
want to, then fine—I'll build my gorilla suit the
way I want to, and that way it'll make my suit
look better. But, in fact, after they saw my test
suit—and especially when we went with this bigger,
bulkier, padded-up gorilla—with the human length
arms, it looked like a teddy bear. So they decided
we'll have to use extensions. And, that's funny,
that's one bape that cracked me up, and also kind
of teed me off, about one of Carlo's comments
about my suit, later on ... which was, the arms
were too short! I said to myself, "Aahhh, you
stupid jerks, I've been telling you it was too short
all along!'" You know?
CU: So, after seeing this film, all of you people
had tentatively agreed upon the need for a flexible
undersuit and arm extensions. Were either of these
features used in the suit, as it appears in the film?
It doesn't look that way.
RB: They were both used. The thing is, when I
found out that Carlo was going to Dino with my
ideas, and saying they were his, I just stopped
telling him how to do the stuff, and how I would
do it—and I just stopped contributing ideas to the
picture. I was afraid that what eventually did
happen, would happen: that I would come up with
these ideas, and Carlo would come out getting all
the credit. So I just let Carlo go about figuring out
how to do the padding and extensions in his own
way. Now, I definitely knew how I wanted to do
the liquid padding, but what he ended up using
were some prophylactics, filled with water, which
were snapped onto the chest of the padding—and
then the foam latex chests that I'd cast just fit over
that. But see, the problem is, it didn't pay off,
because the weight wasn't on the latex chest,
where it should have been—it was on the padding.
So it didn't pull on the latex. It didn't pay
off—you couldn't see it. We did have arm
extensions—very short arm extensions. These were
made just so that proportionately, it would look
better. They didn't move very well—Carlo made
them—but of course, you can't get the same
movements you can with a human hand, no matter
how great they are. These were just mainly for
proportion, so it would look better when he stood
erect... they weren't to walk on, ever.
CU: David Hammond's profile on Carlo Rambaldi,
also in the January 1977 AMERICAN CINEMA-
TOGRAPHER, credits him with conceiving the
idea of using several different masks, mechanically
articulated, to portray the wide range of facial
expressions required of the Kong character.
Separate articles by colleagues Richard Kline and
Dale Hennesy in the same issue also credit
Rambaldi with the creation of the masks and the
mechanisms inside. Was the concept of using
different masks with mechanisms actually Ram-
baldi's idea?
RB: No, that wasn't his, it was mine. In the
beginning when I came in to talk with them, I
suggested that although the face of Kong could be
given movement by a mechanism, it wouldn't give
all the expressions we'd need, and that I would
sculpt some different heads. I thought we'd have
five different masks, with the sculpted expressions
helping out the mechanism. I! suggested the
different masks, because the kind of mechanism I
had in mind was to have been self-contained, and
couldn't be all that elaborate—and so it could only
go just so far in giving us the effects we needed. I
didn't expect the mechanisms to be as good as they
eventually were... you know, at that time... but
everybody agreed it was the right thing to do. So,
after I had made the mold, and I knew how I
wanted to cast the foam latex, very thin, using a
core—then I just made a fiberglass casting of the
core of the mask, for Carlo to fit the mechanisms
to. As I said, I wanted the mechanisms to be
self-contained. I could do a lot of the expressions
myself, by working the mechanics with my jaw and
even with my tongue. (Note: Stuart Freeborn
designed and built a series of masks for the film
2001, which used self-contained mechanisms for
achieving facial expression and movement, and
which were operated by the persons wearing the
masks. The results were very effective. It was
possibly the first time something like this had been
done. Rick Baker probably had reference to a
similar approach for King Kong.) Carlo said that he
couldn't really do it that way. He'd done things
like that before, he said, and he thought that by
using remote-controlled cables, it would come out
best. He was going with what he was accustomed
to. So, after he got the fiberglass copy of the core,
he just went to it, and started playing around with
it, and came up with the mechanisms we used in
the end.
CU: These are the ones_ illustrated in the
AMERICAN CINEMATOGRAPHER article?
RB: Yes.
CU: Now, the feature of the large gorilla eyes,
which turned out to be so expressive ... was that
your idea? And did you suggest this feature at the
beginning, also?
RB: Yeah, that was mine, too ... and it was
something I had in mind way before the beginning
of KONG. I mean, both of the ideas were
something I wanted to have on my own gorilla
suit: a couple different heads that portrayed
expressions better, and also, the eyes. Now, I never
really invested the money for eyes like that, on my
own, because they're pretty expensive. But I
thought this was the one chance to really do it. A
gorilla doesn't have eyes like a man—though
they're similar—and when you look at a gorilla suit
and you see these human eyes staring back at you,
it just ruins the illusion. We actually made a
compromise between a human eye and a gorilla
eye, because I was afraid that if we went all the
way to a gorilla eye, we'd lose a lot of the
expression. And we needed to use the eyes, a lot. I
figured that if the area around my eye was dark,
and the whole physical eye was dark, it would
really cut down on what the eyes could do.
CU: So, you used contact lenses to achieve the
proper effect?
RB: Yes. It's called a scleral contact lens. Scleral
lenses were really the original type of contact lens.
At the time, they figured you would need a lens
that covered the whole surface of your eye, and
which would fit under your eyelids, just to hold it
on. Anyway, I used a clear, cosmetic scleral lens,
which has no optical correction, and the pupil and
iris were just painted on the lens itself, and
laminated. This work was done for me by a
specialist.
CU: Were they uncomfortable?
RB: At first, I could hardly wear them for more
than a few minutes at a time! That's how
uncomfortable. But by asking around, I finally was
told that my eyes were aching inside these things
because the lens was blocking off oxygen to my
eyes ...s0, I had holes put into the lenses, and it
made an immediate difference. I could then wear
them for hours without a break.
CU: Rick, when was it actually decided that you
would be King Kong, as well as help make the suit?
RB: Well, when I first talked to them, I said, "!
can build a gorilla suit for you, and I can play a
gorilla. I've studied gorillas for quite an amount of
time, and I know how it is; I've also worn suits, so
I know I can do it.'" They said, "Well, we're
looking for somebody like Marcel Marceau''—you
know, a mime. Only Mario, the art director, and
Federico, were saying, but, he has to be black, you
know, because they'd have a certain feel for it...
and they were trying to say that they were
structurally much better. Maybe if we can get, like,
a guy who's like Marcel Marceau, who's black, and
a muscle builder! So they got into a whole big
racial thing, there.
They hired a guy named
Hampton Fancher. Hampton was a white actor
who came around, and he'd heard about these
interviews for these gorilla things—and Hampton
had taught acting—and he says, "Hey, I can do all
kinds of animals—you know, I! played a rabbit
before, on stage," and so on. So he goes up to
them and says, "I can do some gorilla things, I
think''—and he did some stuff. Hampton actually
was pretty good. I thought it was a little on the
cartoony side, but, he went to the zoo and looked
at a gorilla for a little while, you know, and he
picked up on a few things that were pretty good.
So they hired Hampton, at the same salary I was
working at. This was during the same time I was
building the test suit, I think. They hired him to
help pick out a black actor to play King Kong. So
they interviewed hundreds of black people, and
several white people. This was around November
1975. And Hampton kept saying none of these
guys could do it, and, he finally picked out this
guy named Albert Popwell—and Popwell is the guy
who ended up wearing Carlo's test suit.
Anyway,
these guys were kind of on a free ride. They got
paid the same money I did, and I was working
seven-day weeks. They were going to the zoo, and
they'd get free trips to San Diego, all expenses
paid, to study the gorillas. I'm sure they were just
out there playing, but I can't blame them, I'd
probably have done the same thing, you know?
Just taken advantage of it.
Well, like I say,
Hampton was pretty good, and Popwell was
catching on, but they didn't quite have it. The fact
is that, doing it without the suit ... you see, a lot
of what Hampton did was as if he were playing a
gorilla without a suit—you know, a lot of weird
things he did with his face, little subtle things, that
wouldn't show in the suit. And also the fact that
he's an actor, and not accustomed to wearing
anything like this, convinced me that he would
have the suit on for half an hour, and would decide
that he was crazy to do the picture, and would
want to get out of it, and may become difficult.
CU: You mean, his ego suffering from the fact
that neither his body nor face showed?
RB: Yeah, and just the physical strain that it took
to wear the suit. Anyway, they said, "Well, we've
got these two guys, and we think we'll use you,
too.'" And I said, "Well, that's not going to work,
because they're six-foot-something, and I'm five-foot-nine,
and we're going to have to build three
different suits and different sets and everything!"
Or have them do separate sequences—which was
not the whole idea.
Anyway, once that whole thing
happened with Carlo's suit, and everything else,
they decided they didn't actually like their
performances as much. Guillermin liked the way I
played Kong, better. And not only that, but they
weren't my size, and I think if they had been, they
probably would have kept them on, and said,
"well, you get together with Rick, and do what
Rick does."
So then it came to the point of finding
somebody else, because I said I need a relief. They
said, "Well, well, we'll see." So Federico went
through his notes and found one guy who was
close to my size, named Bill Shephard. And Bill
came out, and I talked to him for awhile, and put
him in my test suit, and I said to Grossberg, yeah,
hire this guy, he'll work. And eventually what
happened was that Guillermin could see the
difference in the look of Kong when Bill played it,
and when I played it, and he didn't want Bill to do
it—in the same scene as I did, especially. The whole
purpose was that when I got tired and was ready to
pass out, then Bill would hop in and finish the
sequence.
Well, Guillermin just wouldn't hear of it.
He says, "I want Rick, and Rick knows how to do
it the way I want to do it." It's not that I was
superior to Bill, but only that he liked what I did,
and he could see the difference, and so he said it
wouldn't work out. So, Bill spent most of the time
sitting in his dressing room being bored, and I
really felt sorry for him in a way, because he was
... bored! It's disturbing. I mean, he was collecting
a check, but when you sit there all day, and not do
anything, and not really serve much of a purpose,
it gets to be hard on your ego, and the fact that he
could be out doing something somewhere else that
would be more creative...
CU: How would you say it worked out in the
finished film, percentage-wise, as to what you did
and what Bill did?
RB: Oh, Bill's got probably 10% of the stuff.
CU: What, specifically?
RB: Bill re-did some stuff that I did on breaking
through the wall. I broke down six gates with the
second unit director, and John Guillermin wanted
some additional angles that the second unit
director didn't get. And they were also talking
about using Shephard to fall into the pit, because
they didn't want me to break my arm, or
something, right at the beginning of the picture.
CU: Oh, was that shot made toward the beginning
of production?
RB: Pretty much toward the beginning. So, what
happened is, when I was doing the sequence in the
super tanker where Kong is on his way to New
York, they had the second unit director and Bill
Shephard do a couple of pickup shots at the wall,
and then Bill did the actual fall into the pit. And
the next thing Bill did was they had him rigged
with a harness with some wires, so he could do
some shots where Kong was going to jump from
one Trade Center building to the other. And
wherever any wires had to be used, they used Bill
for that.
And then Bill ended up doing most of the
snake fight. Again, he did that second unit, while I
was working first unit with John Guillermin. I did
the first shot of the snake fight, with Guillermin,
where Kong sees the snake, and he grabs it around
the neck; then the rest of the fight is Bill, up 'till
the point where Kong runs away, kind of fast and
funny, in his upright walk ... that was me. There's
some stuff on top of the Trade Center that uses
Shephard. There's a shot where Kong gets hit in
the rear with a flame thrower, and that was
Shephard. And when he was climbing the Trade
Center, that's when Shephard had his wire harness
on—he did that. There are a couple shots of me,
that are matte shots, climbing, where they matted
in the background. And there are shots from inside
of the building, looking out, of me climbing, where
! climbed up a big two-by-four structure. At first
they were having Bill do things where they thought
1! would get hurt. But then, later on, most of the
really dangerous stuff was shot at the end of the
production, within the last couple weeks—and I did
it all. I guess they figured, well, it's close enough
that if I get hurt, it's okay!
CU: What kind of stuff was that?
RB: Well, the first shot we did is not in the movie
... I don't know why. It looked nice enough when
I saw it in the first cut, but it's probably that they
didn't want Kong to be too violent. But it was...
well, Kong's walking down the street, and there's a
building that's on fire, and he smashes his fist
through the window, and reaches around grabbing
for somebody in there. And it's like right over the
fire—there's a window underneath that's on
fire—and the suit was not flameproof, when I did
this stuff, and I was saying, "Wait a minute!''
CU: In fact, the suit was highly flammable, wasn't
it?
RB: Yes, it was, especially with all that hair spray
on it. So, I reach in there, and then you hear a car
skidding around the corner, and people screaming,
and I reach down and pick up this two-foot long
reproduction of a Cadillac, made out of lead. I pick
it up, and throw it into this building, and it
explodes into flames. And I'm standing like two
feet away from it! And then I walk right past the
burning car and the building, out of the shot. The
suit wasn't flameproof, but they did have a guy
standing by with a hose, in case it caught on fire
... but they didn't seem that concerned about it!
So I did it the first time, and I could just feel the
heat from that explosion right through that suit,
and I said, "Wow! This is hot stuff!" When that
went off, I jumped back a little, and John said,
"Let's do it again, but this time, don't jump back
like that." And I said, "Man, I didn't even know I
jumped back!" It was reflex. Joe Day, the special
effects guy that rigged it, says, "Well, I knew you
were going to feel that, but I didn't want to tell
you, because I thought I'd scare you!" The next
time I thought I knew what to expect, but they
put even more in it ... John said the explosion
wasn't big enough. So they had the front of the car
filled up with rubber cement and benzene, and
then they had the back filled up with it also, this
time—so it was really a big explosion. So, we did
that.
Then there was a sequence where I was up to
my neck in water. It was freezing cold water, for
one. But it was in one of the old stages—it used to
be an old process stage—and they had a part of the
floor that was removable, with a twenty-foot tank.
They filled it all the way up, then they built a little
submerged platform for me to walk on. And I was
concerned, because the suit just filled up with
water instantly, and then it weighed like a ton.
When I was in the water itself, it was fine, but I
was awkward, and I was afraid I was going to slip
over the edge and sink to the bottom of the tank.
They had a guy with a scuba tank there to help me
keep my feet on the path, and they said, "If you
fall over and you sink, he can stick the hose in
your mouth." I said, "Yeah, but I've got a gorilla
face on! He can't get it into my mouth!" They
said, "Well ... you won't fall over."
But the hard
part was, they wanted me to walk out of the water.
I had to walk up this ramp, and step out onto the
shore. And the suit! It was easily 500 pounds, and
I'm sure it was more, and I could barely stand...
my knees were just giving out. I would get out of
the water and just literally collapse. Then they
threw me back in and I'd do the thing again! I was
just exhausted. Then, I had to go break up this
power station. It's in the film, but very briefly.
There was a lot of stuff there that they cut out, of
me picking up these big power station things, and
throwing them into other things, and explosions
going off. There was a shot where ! walked right
between these two burning things—at least I was
wet that time, and wasn't that afraid of the fire.
But John Guillermin laughed, because he said he'd
never seen Kong move so fast! Well, I wasn't about
to pause.
There was some danger involved in shots
where you wouldn't think so, like when the
helicopters are after Kong. We did some of the
stuff out at Los Alamitos Air Force base, and there
was a forty-foot tall platform—I had to go up
there, then stand on top of a table, on top of that
platform (and it was pretty close to the edge of the
platform) with the gorilla suit on. Then these real
helicopters are coming at me, fifty miles per
hour—shooting blanks! And the blanks are ejecting
shells this big, also coming fifty mph. I was the
only safe one, as far as the shells were concerned,
because I had this suit on. But the poor camera
people were getting hit all over the place by these
shells!
But the thing was, I was standing up there
with no support, with nothing tying me down, and
the wind from those helicopters was incredible! I
mean, I could not stand up, when they went
directly overhead—I'd just fall to my knees. I was
saying, "Shit! I'm going to blow off the edge of
this damned thing!" Plus, they wanted me to put
the suit on downstairs, and then climb forty feet
up a ladder, with the suit on! I said, there's no way
I'm gonna do it! So, it was freezing cold, and I'm
half-naked up there, getting dressed and undressed.
But, then there's another thing about the
helicopter sequence. Just about the last stuff we
did was the helicopter stuff, and they had a
miniature of one of the towers of the World Trade
Center, just the top few floors—and they had these
remote-controlled helicopters that were on wires.
They had nothing but problems with these
helicopters breaking down. This was on Stage 26 at
MGM, where they have a split level. A normal stage
is like sixty feet high, and this one went up another
twenty feet in one spot. The helicopters were hung
from up there. The first time that we actually
started shooting with the helicopters, they're flying
around, and the next thing I know, Something goes
and BAM!, it hits on me, and it just about knocks
me...
CU: Hit you in the head?
RB: No, it missed my head, but it hit my arm, and
|! thought my arm was just broken in half. It was
really painful, and I was bent over, grabbing my
arm and moaning, "Oh, hell! What happened?''
And I stayed down, because I didn't know what
was going to come after that. And the thing that
bothered me was nobody was that concerned
about it, you know? Then I looked, and saw that a
two-by-four had fallen from something like seventy
feet above me, and fortunately, it hit my shoulder,
where most of the padding was, and grazed my
arm. If it had hit my arm directly, I'm sure it
would have snapped it. If it had hit me on the
head, where there was only about an inch of
fuzz—if it would have hit me on the head, man,
then that would have been the end of me...and
then Bill Shephard would have taken over! (laughs)
But I got a good bruise on my arm.
The only other
dangerous thing was the elevated train sequence,
and that wasn't too bad. There was a scene where I
picked the train up over my head and threw it, and
it was on a wire to support most of the weight; and
another one was, I ripped the top off one train,
and threw it behind me, and then when it went
behind me, a BIG explosion went off. That, again,
was like two feet away from me. Each time, they
got more and more lax about precautions. The first
fire thing we did, they had a guy with a fire hose,
and another guy with an extinguisher. This time, I
said, "Well, where's the guy with the fire hose?"
"Oh, well, we've got a hose on the set" You
know, that kind of an answer! But fortunately,
nothing like that ever happened.
CU: From the standpoint of acting, were you
happy with your own performance, or with the
things you were told to do?
RB: No. I was unhappy most of the time on this
film! (laughs) I got a reputation with the people in
the front office of being a real pain in the ass. It's
because I was constantly going up there and trying
to have things done the way I thought was right,
and would be best for the picture. They usually
don't like to hear that kind of stuff. Dino's got a
lot of guys who are yes-men, and when the
production was really screwed-up, Italians were
battling the Americans. Glen Robinson—who was
the guy who actually built the mechanical King
Kong, and redesigned it from Carlo's designs to
make it practical—he was working in his shop, and
Carlo was in our shop, where we were working on
the suit. They were making the big hands. And I
would look at the hands, which were made to the
size Carlo said—and then I went and looked at the
mechanics—and it looked like they were two
different sizes! And I said, "Wait a minute,
guys—we're working on the same movie, here—why
don't we get together?" And everybody was
battling, the Italian contingent and the Americans
just working against each other.
So I'd keep going
up to the front office and say, "Listen—things
aren't working out here, Dino," or whoever I was
talking to. And I said, "This isn't working out at
all." And they'd say, "Is that true, Carlo?" And
he'd say, "No, no! S'fine!" And, I'd say, "Kong's
got to walk like a gorilla! He's got to be a gorilla!
He's got to walk on all fours." They'd say, "No,
no, no." John Guillermin, who I think is really a
fine person—John and I never really had a chance
to get to know each other in any real depth, but,
just from what I could see of John, I think he's a
really nice man, and a very talented man, and a
very realistic man. John was stuck in a really bad
position, and I really felt sorry for him. To have to
do this picture ... especially under the conditions
that he had to do it in, like, the whole picture had
to be finished within a period of a year ...and he
had to put up with the same BS I had to put up
with, like this Italian-American war that was going
on... and he had to take a lot of stuff from Dino,
too—he couldn't actually do it the way he wanted
to, because Dino had certain ideas, too. I mean,
John was really in a rough position, and it was...
I mean, I talk about my physical wear and tear, but
John Guillermin lost a hell of a lot more weight
than I did, and he really looked ragged by the end
of the production. I mean, the way he looked
when I first met him and the way he looked at the
end of the production, is like when you see a guy
like Nixon or Johnson when they start the
Presidency, and when they finish. I mean, it was
that kind of a thing. John, who was a thin man to
begin with, lost an incredible amount of weight.
CU: So you weren't inclined to argue with him
about the performance, then?
RB: No. I feel it's the same way when I do
makeup. I figure I know more about makeup than
the director does.
I know what I think looks right,
and what I think other people think looks right,
and I will tell the director, this is the way I think it
should be. But the director is still the director, and
the director is the guy who's boss, as far as I'm
concerned, on the film. If the director wants
something different than that, then I'll have to give
in to it. But in this case, I didn't give in too easily!
(laughs) But, Guillermin and I never got into an
out-and-out fight. I kept saying, "I think Kong
should walk like a gorilla." John would say, "Well..."
He didn't think it would work. He didn't
think it would look right to have him walk like a
gorilla. But he didn't really know what he wanted,
and we just kept searching. But, we never really
arrived at anything we were both happy with.
Especially me—! think he was happier with it than
I was. I still wanted to walk on all fours most of
the time.
CU: Did you ever demonstrate for him? I know
you can do a remarkable imitation of a gorilla walk
RB: Oh, yeah. In fact, one of the first times we all
met together was right here, where we're sitting
now, and I put on an old suit that I had, with arm
extensions. My wife Elaine helped me get into the
suit in the bedroom, and I came out running on all
fours from the hallway there, and leaped over this
couch here, and just came right at 'em—and like to
scared the shit out of Mario, the art director guy,
who I'd never before even seen. make an
expression. You know, he's kind of a cold,
expressionless guy ... smokes a little cigarette that
has about three inches of ashes hanging off it. So,
they had seen me walk like a gorilla, and they liked
it... but they didn't think it was right for Kong.
So, we ended up simply searching. Some days I
would walk more manlike than others, and John
would just make suggestions. We would do the
shot, and he'd say, "No, Rick, you were swinging
your arms around too much. Do it with less arm
movement." Or he'd say, "Well, bend over
more—hunch your shoulders up more—it's too
manlike." Or he'd say, "It's too apelike, make it
more manlike." He didn't want it to look like a
man mimicking an ape... so, it was difficult.
CU: How did the special effects men rig you to
achieve the bullet-piercing effect, at the end?
RB: That was simple. I was wondering about that,
also. My main concern was that they were going to
use squibs—not that I was afraid of the squibs
going off, but it was just going to tear holes in the
chest. Because they don't shoot movies in
continuity, that would mean you'd have to make
up a lot of spare chests—and each chest had to be
hand-ventilated. Every hair had to be poked in by
hand. The initial chest took a guy close to a month
to do. So, I thought it would really be a shame to
blast it up for one shot. What they ended up doing,
was, they had guns that were controlled by air
pressure, and they had little pellets that were shot
out of the guns that were made of a wax
material—very thin, brittle wax—and filled with
false blood. They'd aim these guns at me, and then
when I'd hit my mark, they'd fire them off. When
the pellets hit the chest, they'd break, the blood
would come out, and the little pieces of shattered
sa would fly and almost resemble squibs going
off.
CU: The final question is, what did you think of
the completed film, as a whole?
RB: Well, I have to admit that it's better than I
thought it was going to be. I mean, I had a negative
attitude about the movie, because I was a fan of
the original film so much, and because I'm a fan of
stop-motion—and, you know, all my friends are
animators. I just didn't think they had the right
attitude about the picture. But when I first saw the
first cut, I thought, "Hey, this is okay, at least
from what I thought it was going to be." The
second time I saw the film, I was more realistic
about it, and kind of disappointed with a lot of the
stuff. I don't feel that it's a great picture, and I
especially don't feel it looks like a 24-million dollar
film, or 25-million, whatever it is now. Or that it's
really worth that much. It is kind of a rip-off...
kind of an exploitation thing. But, there are some
parts I like.
CU: If there is a sequel, do you think you'll be
Participating?
RB: They would have to make a really outrageous
deal for me to work for them again, and I mean it
would have to be an incredible amount of money
before I would work for Dino again
on anything.